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* BlackHorse96, CapitalG and Ernani receive an additional 18 months as non-GM/IM who advanced to finals.
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The winner of the blitz qualifier will receive a round trip ticket, hotel & breakfast, automatic invite to the Arctic Chess Challenge and 400 ($485) euro cash prize..
In case the winner cannot travel, the first prize will be awarded to the runner up. In case also the runner up cannot travel, the first prize will be offered to the player who lost to the later winner in the semifinals, and after that to the other semifinalist. In those cases, the winner will only receive the cash prize which the player who eventually travels to "Arctic Chess Challenge" originally won.
Second place will receive USD 250. Third and fourth place will receive USD 125 each. 4-8 USD 50 each.
In addition, there will be prizes raffled between all participants who finish a qualifier, for EVERY qualifier. Ten 1-month ICC extensions per qualifier, giving a total of 40 months just for playing. Note that in order to be eligible for the raffle, (a) the qualifier must be finished orderly (not forfeited), (b) the player did not qualify for the finals, and (c) the account used is a paid one.
On top of this, there will be prizes for the players who score the most points over ALL qualifiers but who do not win through to the finals:
Should GM/IMs win membership extensions, they can donate those extensions to other players of their choice. Non GM/IM receive 18 months if they reach the finals.
You can see the standings in this most-points competition by typing
tell pear ser b acc2010
Cash prizes other than first prize will be paid by check or bank wire transfer. Other payment methods require the approval of ICC.
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The time control throughout the tournament (both qualifiers and knockout stage) will be 3,0. Each qualifier has 9 rounds. Latejoining is possible, but 1/2 bye points will only be awarded for the first three rounds. The top three players from each of the four qualifiers will automatically advance to the knockout finals. In case of a tie, the usual tiebreaks of Tomato tournaments will apply. They are described in detail in "tell tomato help tie".
Another four seats will go to the players who score the most cumulative points over ALL qualifiers. In case of a tie in overall points, placings in the best qualifier of each respective player determines who enters the finals. In order to see overall point standings, type "tell pear ser b acc2010".
Finalists will be sorted by the ICC Blitz rating they had when they played their qualifier. The grid will display the following pairings (top to bottom) and qualifiers who go through to the next round will be paired accordingly: 1-16, 8-9, 5-12, 4-13, 3-14, 6-11, 7-10, 2-15
In the knockout finals, "mini-matches" of four games will be played and if a tie occurs after that, two more games will be played. If still tied after that, another two games at a reduced time control of 2 0 follow, and in case it is 4-4 then, another pair of games at a time control of 1 0 will be played. Pairs of 1 0 games follow until a decision is reached or it is 8-8, in which case the tournament director will toss a coin to determine colors in a single decisive 1 0 game. If that game is draw, another game follows with opposite colors which itself is decisive. If that again is a draw, a final deciding armageddon game with 5 minutes to White and 4 minutes to Black with Black having draw odds will be played. In the final of the last two, the match will have six games. After that in the case it is 3-3, tiebreaker pairs of games will be played as above.
A match in the finals ends before four (six) games are played, if one player has 2.5 points or more (3.5 or more in the final of the last two). Players can take part in all qualifiers if they want to. In case a player who is already qualified reaches the top two in the other qualifiers, his/her seat will be awarded to the next best player.
Please note that allowable lag will be more strictly limited to 1000ms during major prize tournaments in order to avoid perceptions of unfairness to other players competing in a true prize-tournament environment. This new lag limit of 1000ms will be in-force during the Arctic Chess Challenge 2010 ICC Qualifier.
For further information: http://www.chessclub.com/help/LagCompensation.
No preregistration is necessary for this tournament. Show up about 10 minutes before the scheduled start and type "tell pear join" or click on the entry button in your event list. Disconnecting before the start will remove you from the tournament. If you disconnect after the start, you will not be removed automatically, but you need to return as soon as possible, or the manager will forfeit you. You can follow the tournament in channel 227. Participants will automatically be placed in this channel.
You need to have a full ICC membership to take part in this tournament. Free trials cannot play. As the real names of the finalists will be made public, players who own free GM/WGM/IM/WIM accounts on ICC are required to use their public handles in this tournament, as opposed to anonymous accounts.
You need to use the most recent version of Blitzin (2.7) or Dasher (1.4) to play in this tournament.
Use of computer chess engines and databases while playing is strictly prohibited. Assistance from other players is also prohibited.
Only regular ICC accounts are allowed in the tournament (no free trials). A player must not enter the tournament on more than one handle, or risk being forfeited on both handles. As the real names of the finalists will be made public, players who own free GM/WGM/IM/WIM accounts on ICC are required to use their public handles in this tournament, as opposed to playing with anonymous accounts.
ICC reserves the right to use image and name of winner(s) from their online events for publicity purposes.
The ICC tournament directors may at their discretion make a ruling on a particular game, eject a player from a tournament, or refuse to allow a player to join a tournament for any reason including but not limited to: failure to show up on time or to start a game on time, concern that the player's internet connection is not reliable enough for the game to finish in a timely manner, suspicion of chess computer use, suspicion that a player is receiving assistance, suspicion that a player has used multiple accounts during the tournament, or the fact that this player has been caught violating ICC rules in the past.
ICC can also request that a player needs to be monitored by an approved proctor while playing in the finals, or forfeit a player from the tournament, in case such a proctor cannot be found.
Their reasoning need not be given, and there is no appeals process. We appreciate the cooperation of all participants in keeping this contest friendly, honorable, and running smoothly.
Participants must use the same computer during the whole tournament, unless they are observed by an approved proctor.
In case a player is disqualified from the tournament, the ICC tournament directors can, at their discretion, rule that the game of that player in the running round is lost for him, and won for his opponent. However, results by that player in prior rounds will not be reverted.
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