Tips :: Playing Correspondence Chess on ICC
One of the features of ICC is correspondence
(postal) chess. Instead of playing the entire game at
one sitting, you and your opponent will exchange moves
by message. A single correspondence game can last for
several weeks, or even months. A typical time control for
correspondence games is 10 moves in 30 days. The time control
will be determined either by the tournament director, if it is
a tournament game, or by agreement if it's a non-tournament
game.
There are a number of ICC commands that you need to use for
playing correspondence games:
- cc-list -- Gives a list of your correspondence games.
- cc-move #number move -- Makes move in
correspondence game number
- cc-start-as-white player -- Starts a correspondence
game with player; you play white.
- cc-start-as-black player -- Starts a correspondence
game with player; you play black.
- examine #number -- Examines correspondence game
number, from the end.
- smoves #number -- Gives a move list for correspondence
game number. Includes time used by each player in days, for each
move, and overall.
- draw #number -- Offers (or claims, if possible), a draw
in correspondence game number.
- resign #number -- Resigns correspondence game
number.
- abort #number -- Offers an abort in correspondence
game number. If the game is only on move 1, it will be aborted
immediately.
- cc-delete #number -- Removes correspondence game
number from your correspondence game list.
Most of the correspondence chess commands will ask for confirmation. In
particular, when you make a move, it will display the move on a board
and ask you to confirm that you wish to make that move.
If you do not want to be open to correspondence requests from other players,
use the command set ccopen 0. This will still allow you to
start correspondence games with other players by using the
cc-start-as-white and cc-start-as-black commands.
If you accidentally start a correspondence game that you do not want
to play, use abort #number to abort the game. To clear
the game from your cc-list, use cc-delete #number.
Your cc-list can have up to 50 games in it. This includes both
ongoing games, and completed ones.
Your cc-list is not accessible to other players. Even admins
cannot see the moves of your correspondence games. Also, when you examine
one of your correspondence games, it is private, and no other players
can observe it. If you want to save the game to your personal library,
you should use
libsave #correspondence_number %library_number.
|